I had originally have hoped to release the full version on Monday, but due to complications with the way Google Play handles large apps (>50mb) more time is needed to rework the code  to ensure that it will download and work properly. While it is possible that a release build could be hammered out this week, I will soon be away to HongKong for my grandmother’s birthday (She’s turning 94! :) ) and I definitely don’t want to be in a situation where any possible post-launch bugs stay unfixed for 2 weeks. Apologies and hope those of you out there waiting for the Android version can wait a couple more weeks!

Link to the demo version: Danmaku Unlimited 2 lite

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